Customizing event lighting

Every event you create in Vivien has default ambient lighting that ensures your images render. You cannot change this lighting, but you can customize the lighting for your event by adding light fixtures from the Vivien Library and adjusting their properties. You can adjust the intensity, focus, zoom, color, and pattern properties of your lights and you can save different lighting effects for quick comparison of different looks.

In this section

Adding light fixtures

Grouping light fixtures

Customizing lighting effects

Customizing other visual effects

 

 

Adding light fixtures

Introduction

The default lighting in Vivien produces realistic renderings; however you may want to add custom lighting your events to achieve different looks.

Light fixtures in Vivien represent real-life light fixtures and simulate the lighting for your event. They display as objects on the drawing and appear 3D in Virtual Views.

You can insert light fixtures directly from the Library Browser, or you can create shortcuts to your favorite light fixtures with your preferred settings. For information on shortcuts, see “Shortcut bars”.

You can place light fixtures on surfaces, suspend them in mid air, place them on the ground or you can hang them on hang structures (truss or pipes). It is recommended that you always hang fixtures from hang structures, especially if you use more than a dozen or so.

You can also use the Gobo Wizard to create custom gobos that you can apply to light fixtures in Vivien. For example, you could apply an image of your client’s corporate logo to a light fixture and have it shine in your renderings. For details, see “Applying custom gobos to light fixtures”.

The settings you assign to lights affect the look of your rendered drawings.

Note: To quickly hang multiple light fixtures on a pipe or straight truss simultaneously, you can use the clone feature; to arrange multiple fixtures along a pipe/truss, use the distribute tool. For details, see “Hanging multiple fixtures” and “Distributing fixtures”.

To insert a light fixture

1Click the Drawing Wireframe tab at the bottom of the work area.

Note: You must be in a drawing view to add light fixtures.

2If you are hanging the light fixture, ensure that the drawing has a hang structure to support it. For information on adding hang structures to your drawing, “Drawing hang structures”.

3From the Library menu, choose A/V or Lighting.

Result: The Library Browser opens with the A/V tab or the Lighting tab selected.

4Click the Lighting folder to see the available light fixtures.

5Double-click the name of the light fixture you want to insert.

Result: A light fixture with default settings for this type attaches to the cursor.

6To change the properties of the light fixture before inserting, right-click on the light fixture name, and then click Properties.

Result: A dialog box opens with a Virtual View of the light fixture on the left and an image of its symbol on the right. Click Insert and the dialog closes.

7Move the cursor where you want to place the fixture and click.

8Continue placing this type of light fixture by repeating steps 6 and 7.

9To finish placing this light fixture type, right-click and choose Finish Placing Fixtures from the pop-up menu.

Hanging multiple fixtures

Once you hang a single fixture, you can use the Clone feature to instantly copy and paste multiple copies of it along the length of a pipe or straight piece of truss in the direction that you specify. This feature enables you to hang up to 100 fixtures quickly and precisely.

To hang multiple fixtures

1On a pipe or a straight length of truss, hang the fixture of your choice by following the procedure “To insert a light fixture”.

Note: To hang fixtures along the length of truss or pipe, hang the first fixture at one end of the pipe/truss and then set the direction in which you want to copy and paste it.

2Click the fixture to select it, and then right-click and choose Modify > Clone > Along Pipe.

Result: An arrow attaches to your cursor when you hover over the pipe/truss.

3Click on the pipe/truss to set the direction in which the fixture will be cloned, either to the left or right of the fixture.

Result: The Clone Along Pipe dialog appears.

4The Length box in the Clone Along Pipe dialog displays the distance from the selected fixture to the destination position of the first cloned fixture as indicated by the arrow and cursor. This value is not editable.

5Choose between Interval or Total Distance.

6In the Number in row box, type the number of fixtures you want to clone along the pipe.

7If you chose Interval, type the distance between the selected fixture and the next fixture cloned. If you chose Total Distance, type the total sum of the distance lengths for all the intervals between the selected fixture and all the cloned fixtures.

8Click OK.

Result: The cloned fixtures are placed along the pipe/truss.

Distributing fixtures

You can use the Distribute Fixtures feature to quickly arrange multiple fixtures evenly over a pipe or piece of straight truss starting at a specific point.

You can distribute selected fixtures in three ways:

nbetween two points that you choose on the pipe/truss

nin a specific direction from one point that you choose on the pipe/truss

ncentered around a specific point that you choose on the pipe/truss

To distribute fixtures between two points

Note: Since you cannot mount fixtures directly on the end point of truss, before you distribute fixtures between two points, ensure that End Point snap is disabled.

Use this procedure to select two points on a pipe or length of straight truss and have Vivien distribute selected fixtures evenly between those points. The spacing is determined by dividing the selected region of the pipe/truss by the number of fixtures selected.

1Click to select the fixtures that you want to distribute on the pipe/truss (to select multiple fixtures, press CTRL and then click on each one).

2From the Modify menu click Distribute Fixtures> Between Two Points.

3Click to set the two points on the pipe/truss.

Result: The selected lights are evenly spaced between the two points.

To distribute fixtures in a direction

Use this procedure to select a point on a pipe or length of straight truss and have Vivien distribute the selected fixtures along the remaining length of the pipe/truss in the direction that you choose, spaced according to your specifications.

1Click to select the fixtures that you want to distribute on the pipe/truss (to select multiple fixtures, press CTRL and then click on each one).

2From the Modify menu click Distribute Fixtures> In a Direction.

3Click to set the starting point on the pipe/truss from which you want to distribute the selected fixtures.

4Click on one side of the point (either to the left or right of it) to choose the direction in which the fixtures will be distributed.

Result: The Distribute - In a Direction window appears.

5Type the desired distance between each fixture, and then press OK.

Note: The value that you type must allow the selected number of fixtures to be evenly distributed over the remaining length of the pipe/truss.

Result: The selected lights are evenly spaced between the two points.

To distribute fixtures around a central point

In this procedure you choose a point on the pipe/truss and then distribute selected fixtures along the pipe/truss, using this point as the center. You specify the spacing of the fixtures.

1Click to select the fixtures that you want to distribute on the pipe/truss (to select multiple fixtures, press CTRL and then click on each one).

2From the Modify menu click Distribute Fixtures> Center.

3Click on the pipe/truss to set the point around which the selected fixtures will be centered.

Result: The Distribute - Center window appears.

4Type the desired distance between each fixture, and then press OK.

Note: The value that you type must allow the selected number of fixtures to be evenly distributed over the length of the pipe/truss around the point that you have specified.

Result: The selected lights are evenly spaced around the point.

Moving fixtures

You can move one or more fixtures along pipes and truss. “Moving objects” for basic information on moving objects.

nIf the fixtures you want to move are all on the same hang structure, line markers will appear to indicate where the fixtures will be positioned after the move is completed.

nIf the fixtures you want to move are selected from different hang structures, line markers will not be displayed and this move will be complete only if the fixture can slide across the specified distance while positioned in the hang structure.

nTo move the fixtures by exact distance, use the @ operator and a positive or negative direction along the hang structure.

To move fixtures along a pipe or straight truss

1Select the fixture(s) you want to move.

2From the Modify menu, choose Move Fixtures.

Tip: You can also choose the Move from the Modify menu or Modify toolbar.

Result: If multiple fixtures are selected, line markers will appear to display where the fixtures will be positioned.

3Click on the plot, to set the destination point.

Tip: You can also type @, and a positive or negative move distance value along the hang structure, and then press ENTER (e.g. @5 or @-5).

Nudging fixtures

You can nudge one or more fixtures along a pipe, truss or on the floor.

To nudge fixtures along a pipe or straight truss

1Select the fixture(s) you want to nudge.

2Press and hold the ALT key on your keyboard, and then press the ARROW keys on your keyboard to nudge the fixtures towards the desired direction.

Tip: You can also nudge fixture(s) by half the Snap Interval distance by pressing and holding SHIFT and ALT, then pressing the ARROW keys.

Note: You can use the Position Tool to nudge selected object(s) by specifying new coordinate numbers for the X, Y, and Z axes. For more information, see “Position tool”.

Creating uplighting

You can add dramatic uplighting effects to your events by placing lights on the floor in a couple of simple steps.

To place fixtures on the floor

1In the Drawing Wireframe tab, select the a light from the Library.

2Right-click the light and select Insert on Floor.

3Insert the light were desired.

4When finished, right-click and select Finish Placing Fixtures.

Replacing fixtures

When you have designed a Vivien file that includes fixtures, and you would like to replace the existing fixtures in the file with new ones, you can use the new Replace Fixtures feature. In so doing, you will replace the existing fixture(s) in the file with the new one, and update all tabs in the file.

This feature is extremely useful when you open a Vivien file from previous releases and would like to replace its fixtures with updated versions.

To replace fixtures

1In the Drawing Wireframe tab, click to select all the fixtures that you want to replace.

Tip: Press CTRL on your keyboard and click to multi-select fixtures.

2Right-click and choose Replace Fixtures from the menu that appears.

3In the Fixture Selection window, navigate to the fixture that you want to insert in your file.

4Highlight the fixture and click Insert.

5If a message box appears, notifying you that some of the fixture properties may have been removed, click OK.

Result: All the selected fixtures are replaced with the new fixture.

 

Grouping light fixtures

Introduction

Fixture groups enable you to select a group of fixtures at the same time.

Fixture group shortcuts also enhance working with design tools in Virtual Views. Since design tools work with the current fixture selection, opening multiple fixture group shortcuts allows you to change different groups of fixtures, rather than having to select them individually in the Wireframe view.

Creating fixture groups

You can group fixtures and create Fixture Group shortcuts in the Fixture Groups shortcut bar in Lighting Wireframe/Quad and Virtual View.

Notes:

nFixture groups are saved on the Fixture Groups shortcut bar.

nIf ONLY fixtures are selected, either CTRL+G or CTRL+J will create a Fixture Group.

nIf fixtures AND more than one other object is selected, CTRL+G will create a normal “Objects Group” from the selected objects (the same as if CTRL+G was used with only fixtures selected).

To create a new fixture group

1Select the fixtures that you want to group. If you are unfamiliar with selecting objects, refer to “Selecting objects”.

2Click the Fixture Groups shortcut bar.

3Right-click on the Fixture Groups shortcut bar, and then choose New Fixture Group.

4Type the name of the fixture group, and then click OK.

Result: The fixture group is saved on the Fixture Groups shortcut bar.

Updating fixture groups

You can modify a Fixture Group shortcut by adding or removing fixtures as required.

To update fixture groups

1Select the set of fixtures that you want to include in the fixture group.

2Right-click on the Fixture Groups shortcut that you want to update, and then choose Update.

Result: The Fixture Group shortcut is modified to include only the fixtures that you selected.

To add fixtures to an existing Fixture Group

1In the Fixture Groups shortcut bar, click on a Fixture Group to select the fixtures in the Group.

2Press and hold CTRL and click on the fixtures that you wish to add to the selected Fixture Group.

3Right-click on the selected Fixture Group in the Fixture Groups shortcut bar.

4Select Update from the popup menu.

Result: The selected fixtures will be added to the Fixture Group.

To remove fixtures from an existing Fixture Group

1In the Fixture Groups shortcut bar, click on a Fixture Group to select the fixtures in the Group.

2Press and hold CTRL and click on the fixtures that you want to remove from the selected Fixture Group.

3Right-click on the selected Fixture Group in the Fixture Groups shortcut bar.

4Select Update from the popup menu.

Result: The selected fixtures will be removed from the Fixture Group.

Working with fixture groups

When you select a Fixture Group shortcut, any currently selected objects are deselected, and the fixture group set is selected instead.

nIf you press the CTRL key while selecting fixture groups, the fixture group is added to the current selection set.

nIf you press the CTRL and SHIFT keys while selecting fixture groups, the fixture group is removed from the current selection set.

Fixture group can be used to select fixtures even while in Virtual View.

Notes:

nIn a fixture group shortcut, multi-cell fixtures, such as cyc lights, can be selected either by cell or fixture. If the fixture group was created using cells, the entire fixture is selected in the other modes. If the fixture group was created using fixtures, all cells are selected.

nWhen you replace a multi-cell fixture that is selected by circuit with a different multi-cell fixture that has a different number of circuits, the replacement fixture is selected by fixture and not by circuit.

nWhen you delete a fixture, the fixture is removed from all fixture groups that include that fixture.

nWhen you replace a fixture using the Replace Fixtures menu option, any fixture groups referring to that fixture are updated to refer to the fixture replacement.

nAny fixture added to a document will not initially be part of any fixture group.

 

Customizing lighting effects

Introduction

You add lights in drawing wireframe views and you customize their effects in lighting wireframe views. Although Lighting Wireframe views look a lot like drawing wireframe views, you cannot draw anything within lighting wireframe views—you can only select light fixtures and modify their settings. If you need to make changes to your drawing, you must switch to a drawing wireframe view.

Notes: You can also customize the lighting effects of fixtures in the Virtual View by using the Virtual View fixture selection mode. For details see “Using Virtual view fixture selection”.

Use the Light Tool to control the intensity, focus, zoom, color and projection pattern (gobo) of a light fixture. The Light Tool is available in the Lighting Wireframe, Lighting Quad and Virtual View tabs. The Light Tool allows you to create virtual lighting Looks. You can rough-in static looks and render them for design presentations.

Focusing light beams

To focus light beams

1Click the Lighting Wireframe tab.

Note: You can also focus light beams in the Virtual View by using the Virtual View Fixture Selection Tool. For details, see “Using Virtual view fixture selection”.

2Double-click the light fixture that you want to focus.

Result: The beam displays.

3Click any of the lines defining the beam, drag the beam to its new position, and then release the mouse button.

Tips:

nYou can also right-click the light fixture, click Focus, and then click where you want the beam to be focused.

nYou can also use the Light Tool to focus light beams. See “Focus options”.

Note: When you focus a moving light, the fixture symbol does not rotate to align with the light beam in the wireframe or Virtual Views. However, the fixture does rotate in the rendered view.

Using the Light Tool

To display the light tool

In the Lighting Wireframe, Lighting Quad and Virtual View tabs, from the Tools menu, choose Light Tool.

or

Click the Light Tool on the Lights toolbar.

LightTool-icon.png 

 The Light Tool button.

 

To modify light fixtures

Begin by selecting the desired light fixtures in either the Lighting Wireframe, Lighting Quad tabs.

Note: To modify the fixture in the Virtual View, you must first select the applicable lights in either of the lighting tabs, and then switch to the Virtual View tab and continue with the Light Tool (step 2 below).

1Select a light fixture or light fixtures. You can select multiple light fixtures by holding the CTRL key while clicking on the light fixture symbols.

Result: Selected light fixtures highlight in green.

2On the Lights toolbar, click the Light Tool.

lighttool.png 

3Use each section of the Light Tool to customize the lighting. See the descriptions of each section below.

Intensity options

Use the intensity options to set the intensity level for the selected lights. Higher levels represent brighter lights.

nTo set the intensity to 100%, click Full. To set it to 0%, click Off.

nTo select values between 0 and 100%, click on the wheel and move the mouse up or down. The intensity level displays in the Intensity box as you move the mouse.

nAlternatively, you can enter a specific percentage by typing the number in the Intensity box and clicking Apply.

Note: The intensity level selected is applied to all selected light fixtures. When you select multiple light fixtures that have varying intensity levels, “N/A” displays in the Intensity box.

Zoom options

Use the Zoom options to set the diameter of the beam for the selected lights.

nTo set a tight zoom, click Narrow. To set a wide zoom angle, click Wide.

nTo select values between, click and hold the wheel with the left mouse button and move the mouse up or down.

Focus options

The Light Tool gives you the option to use it in either Box or Wheel mode.

nTo move the position of the light beam, click and drag the mouse on the Focus Pad trackpad.

nTo reset the light fixture to pan = 50% and tilt = 50%, click Home.

nTo send the fixture's beam to a specific location, click Focus, and then click at that location in your lighting wireframe drawing. This feature does not apply to the Virtual View tab.

nTo lock the trackpad movement of the fixture to only Pan or Tilt, select the movement axis from the Pan/Tilt drop-down box.

Note: The Focus options do not take into account the current viewing position or light fixture settings. In one orientation, dragging to the right on the trackpad results in the beam moving left but rotating the light fixture 180 degrees and dragging to the right should cause the beam to move to the right.

Color options

Use these options to select the color of the selected light beams.

nClick the custom color box to select a color. To adjust the color value, drag the grayscale arrow up or down.

nTo specify the color using an RGB (Red, Green, Blue) or HSL (Hue Saturation, Luminosity) color model, double-click the color box.

Color Mixing options

To facilitate designing with various fixtures using different color mixing techniques, the Color Designer tool also offers a drop-down with three different color space models (RGB, CMY, HSI). If you know the RGB values of the desired color, you can enter them, and the custom color box will update. Or if you have the RGB value and want to convert it to the CMY equivalent, change the Color Mixing selection.

You can also preview the color selected at all times using the Color preview box. Double-clicking on the Color Preview box has the same functionality as double-clicking on the Color Picker area, but without affecting your position on the area.

Note: These are valid value ranges for the color spaces:

nRGB Color Space: R (0-255), G (0-255), B (0-255)

nCMY Color Space: C (0-100), M (0-100), Y (0-100)

nHSI Color Space: H (0-360), S (0-100), I (0-100)

Predefined Colors

To use one of the predefined colors that comes with Vivien, click the drop-down arrow beside the Predefined Colors drop-down box and select the color that you want to use for the currently selected light.

Gobo

Gobos are patterns that the light fixture projects. Vivien contains a library of “stock” pattern lists. It also contains all custom patterns that you have imported with the Gobo Wizard.

nClick the Gobo scroll arrows to select the desired gobo. If you do not want a gobo on the light, leave the wheel in the open slot (white square).

nYou can use the scroll arrows to select and apply a custom gobo that you have imported into Vivien using the Gobo Wizard. Note that you can only apply custom gobos to Moving Lights and Theatre Lights. For details on the Gobo Wizard, see “To use the Gobo Wizard”.

Using the Gobo Wizard

You can use the Gobo Wizard to import custom images such as corporate logos, and then store them in the Gobos folder on the AV tab in Vivien’s library. Once they are stored in the library, you can apply these custom images to lighting fixtures that you have hung in your plot, personalizing your events and adding greater realism to your renderings. For details, see “Applying custom gobos to light fixtures”.

Custom gobos can only be created when a Vivien file is open, but may be saved for use in other files. A maximum of 12 gobos may be added to any Vivien file but there is no limit for how many can be saved for later use. When creating a custom gobo, you will be presented with the option to import a previously-saved gobo, or to create a new one.

Once you reach the file’s custom gobo limit, you must delete a gobo before you can create or import another. See “To delete custom gobos” for details.

To project a custom image upward, you can use Vivien’s Truss Wizard to create uplighting, and then apply a custom gobo to the light fixtures. For more information, see “Creating uplighting”.

Note that all custom gobos that you import are saved with your Vivien file. This means that when you share such a file with other Vivien users, your custom gobos will appear in that file’s AV > Gobos section of the Library Browser on the other user’s computer, and if selected for fixtures, will display in the Virtual View when those fixtures are on.

To use the Gobo Wizard

1From the Library menu, choose Gobo Wizard.

GoboWizard.png 

2Select whether you wish to create a new custom gobo, or import a previously-saved one. If you choose to import a previously-saved gobo, click Add existing (shared) Custom Gobo, select it from the list and click Next.

Note: Once a previously-saved gobo has been added to your file, it will no longer appear in the list.

3To create a new gobo, type a name for the new gobo. This is the name that appears in the Gobos folder on the AV tab in Vivien’s library.

Tip: To make this gobo available in other Vivien files, select the Make this custom gobo available to other Vivien files checkbox in this window; otherwise, the gobo will only be available in the current file.

Important Note: A custom gobo may only be made available to other files while it is being created. If the Make this custom gobo available to other Vivien files option was not enabled when the gobo was created but you wish to make the gobo available to other files later on, you will have to delete it and then add it again (this time remembering to enable this option).

4Click Next.

5Click the ellipsis button (...) to navigate to the image that you want to apply as a gobo. You can choose a file in “.bmp”, “.jpg,” “.gif”, “.tiff”, “.tga”, or “.png” format.

Note: All colours and grays of the selected image will be projected by the fixture to which a custom gobo is applied. The white parts of the image (i.e. the pixels for which the R/G/B value is 255/255/255) will project the colour of the light (that is, the colour selected via the Light Tool, or white if no colour was selected) while he black parts of the image (i.e. the pixels for which the R/G/B value is 0/0/0) will block the beam.

6Click Finish.

Result: The gobo appears on the AV tab in Vivien’s library in the Gobos folder. For details on applying custom gobos to light fixtures, see “Applying custom gobos to light fixtures”.

To delete custom gobos

Custom gobos may be deleted either from the Welcome Screen or while the file is open.

Notes:

nWhile a file is open, deleting a gobo that was saved for later use will only remove it from that file; if needed again, it can be re-added.

nWhile a file is open, deleting a gobo that was added to that file but not saved for later use, will remove it permanently.

nWhile on the Welcome Screen, deleting a gobo will make it unavailable to new files (i.e. files created after it has been deleted) but that gobo may be used in any files into which it was imported.

1In the Library Browser, navigate to the AV > Gobos folder.

2Double-click the folder to open it.

3Highlight the custom gobo that you want to delete, and then right-click and choose Delete.

4Note the warning that appears, and click Yes to delete the gobo.

Applying custom gobos to light fixtures

After you have created and saved custom gobos with the Gobo Wizard, you can apply them to Moving Lights and Theatre Lights that you have hung and turned on in your drawing. For details on creating custom gobos, see “To use the Gobo Wizard”.

1In the Lighting Wireframe or Lighting Quad tab, select the Moving Lights or Theatre Lights to which you want to apply a custom gobo.

2In the Light Tool, click the down arrow of the Gobo section.

Note: If the Light Tool is not displayed, click Tools > Light Tool.

3Keep clicking the down arrow to scroll through the gobos until you see the one that you want to apply. Click on the image to select it.

Result: The gobo attaches to the light fixture and becomes visible in the Virtual View (if the light fixture is turned on).

Fixture-specific properties

Customize the properties of a fixture by assigning specific attributes, such as point of view, patch information, and lens type.

To edit/view fixture attributes

1Select the fixture that you want to view or edit.

2Right-click and select Object Properties.

Tip: At any time, to access an object’s properties, you can click on the Item Properties tool on the Modify toolbar.

ItemProperties-Layouts-icon.png 

The Item Properties button.

 

Result: The Properties dialog box is displayed. Based on the type of fixture that you have selected, the tab fields in the Properties dialog box varies. An example is how in the graphic below.

PropertiesGeneral-Fixture.png 

nLayer: A list of the layers in your document is displayed. Click on a list item to change the layer on which the fixture will be edited or viewed.

nDisplay with Layer Groups: By default, this checkbox is selected to show the list of layers within groups, and the Collapse All and Expand All buttons become active. Clear the checkbox to show only the list of layers.

nCollapse All: Click on the Collapse All button to display only the Layer Groups.

nExpand All: Click on the Expand All button to display the Layer Groups and all the Layers.

nUse Layer Color: Select this checkbox to set the fixture’s color for Wireframe views to be identical with the properties of the layer on which the fixture resides. Clear this checkbox, and then use the colorbox to select a specific color for the fixture.

nLine Weight: From the drop-down list, choose the line weight for the selected fixture, which sets the thickness of the fixture symbol lines, defining how it will appear in all the Wireframe views and in the printed layouts.

nHatching: Section for managing hatching effects only for closed objects. See “Hatching”.

nFixture Symbol Fill: Section for managing fill options for fixture symbols.

nUse Document Defaults: By default the checkbox is selected to apply the fill settings that were set in Document Options. See “Fixtures and Beams tab”. Clear this checkbox if you want to change the fill and color settings.

nEnable: Select this checkbox to change the fill settings of the selected fixture.

n   Select Percentage from the drop-down if you wish to fill using the same hue of the fixture symbol, and set the percentage drop-down for the hue intensity.

nSelect Custom Color from the drop-down and click the colorbox to choose a different color.

nSelect Use Gel Color from the drop-down if you wish to fill using the gel color that was attached to the fixture.

Fixture tab

Use the options on the Fixture tab to control the brightness of the fixture’s beam, footprint, or flare when turned on in Virtual View. The settings here will override the Virtual View > View Options settings.

PropertiesFixture.png 

nFlare: Increase or decrease the brightness of the lens flare for the fixture in Virtual View. The source disc remains visible.

Note: Flare value is NOT passed to the Renderer when you use the Render Wizard to render the Virtual View.

nBeam: Increase or decrease the brightness of the beam cone for the fixture in Virtual View.

Note: Beam value is passed and will apply to the Renderer when you use the Render Wizard to render the Virtual View.

Tip: If the beam of the fixture does not appear as bright in a rendering as you think it should be, increase the value of the Beam slider, keeping in mind the Beam Saturation setting in Step 4 of the Render Wizard.

nFootprint: Increase or decrease the brightness of the beam footprint for the fixture in Virtual View.

Note: Footprint value is NOT passed to the Renderer when you use the Render Wizard to render the Virtual View.

nLock Sliders: Select this checkbox to lock the Beam Brightness settings.

nReset to Default: Click to reset the Beam Brightness back to the default settings.

Note: Any changes will be applied to all fixtures of this type in the file.

Saving lighting Looks

Changes made with the Light Tool update the currently selected Look. A Look is a saved lighting state—each Look remembers what settings (intensity, focus, color, gobo, zoom) were applied to the fixtures in your file—and can be recalled by simply clicking on its shortcut. Separate Looks may be created for various parts of the event; for example, the lights could be set a certain way while guests are arriving at the venue ("pre-show"), another way during dinner service, another way during a speech by someone standing at the podium, and yet another way while a band is performing.

The name of a Look should be indicative of which part of the show it represents. The name of the currently selected Look displays at the top of the working area. Before making changes, always check that the currently selected Look is the one you want to modify.

To create a new lighting look

1In the shortcuts bar, click the Looks tab.

2Right-click in the Looks shortcut area, and then click New Look.

3Type the name of the new look, and then click OK.

4Click the shortcut for your new look.

5Use the Light Tool to create your new lighting look.

Tip: To build on an existing look without losing the original, clone the look shortcut and work from the copy of the shortcut. For more information on cloning shortcuts, see “To clone a shortcut”.

 

Customizing other visual effects

Using the Video Tool

inset_0.jpg 

To display the video

In the Lighting Wireframe, Lighting Quad, or Virtual View tab, from the Tools menu, choose Video Tool.

OR

On the Lights toolbar, click the Video Tool icon:

VideoDesignerTool-icon.png 

 The Video Tool button.

 

To play a video

From the video source name drop-down list, select a video to play.

nClick Play to play the video in Virtual Views.

nFor continuous play, select Loop Video.

nFor video without sound, select Mute.

Using the Environmental Lighting Tool

EnvironmentalLighting.png 

To display the Environmental Lighting tool

In the Lighting Wireframe, Lighting Quad, or Virtual View tab, from the Tools menu, choose Environmental Lighting.

OR

On the Lights toolbar, click the Environmental Lighting tool icon

ToggleEnvironmental-icon.png 

The Environmental Lighting button.

 

To modify the environmental lighting

To modify the environmental lighting, you can choose one of the predefined settings from the Preset drop-down list.

OR

Select the Time of Day checkbox to adjust various time of day settings manually. For more information, see “Time of Day Lighting tab”.