
Setting
options
Vivien
offers you many options to customize the functionality of the software.
Use the commands on the menu to
view and set options.
The menu
is the same for all tabs.
Application
Options
Application Options are general settings
and apply to the entire application regardless of the event file that
you are working on. For example, you could update these settings to display
specific toolbars or indicate your file-saving preferences.
To modify application options
- From the menu,
choose .
Result: The Application Options
window opens.
- Modify options as desired, and then click OK.
General tab
Options on the General tab
affect the numeric separators used in Vivien.
- Show Vivien configuration
wizard on startup: Select this checkbox if you want to see
the product configuration wizard each time you launch Vivien. The
wizard enables you to choose the level of Vivien that you want to
run. If you leave this checkbox clear, the same level of Vivien that
you chose when running the program for the first time appears by default.
- Check for Updates Automatically:
Select this checkbox if you want Vivien to check for updates automatically
every time it starts - for as long as it is connected to the Internet.
For more information, see “AutoUpdate” and “Installing updates”.
- Region profile for new documents:
The profile to be used for such items as units of measurement.
- Virtual View Camera Control:
Click on the drop-down menu and select how the camera is controlled
in Virtual View. See “Camera Control” for more information.
- Traditional Vivien:
Select this option to use the standard 3D camera control in the Virtual
View of Vivien.
- Other 3D Applications:
Select this option if you want to use the 3D camera control that complies
with a different 3D application.
Note: The Visual Camera Path
Builder tool is disabled in Virtual View if
the Virtual View Camera Control was set
to Other 3D Applications in the General tab
of the Application Options
window.
Appearance
- Vivien
Visual Theme: A Vivien visual theme changes how the UI windows
and other elements are colored. Select Light
Grey or Dark
theme from the drop-down list to change how Vivien looks. The default
setting is the Dark theme.

- Toolbar Icons Size:
Select from the list the size icons will appear on the toolbar. The
default setting is Large - 24X24 pixels.

An example of toolbars using the Large icon size
(24 x 24 pixels).

An example of the same toolbars using Small icon
size (16 x 16 pixels).
- Toolbar Icon Style:
Select the style you want icons to appear as, either mono colored
(Default - Orange) or multi colored (Colored-highlights).
- Ruler Style: Changes
how the Ruler looks in Wireframe views. Options include Classic
White, View Color, and View
Color with Border.
- Enable Instruction Tooltip:
Select this checkbox to view helpful instruction tooltips whenever
a function is performed.
- Decimal:
Select the style for separating whole numbers from decimals. Available
options are comma and period. Note that the decimal separator cannot
be the same as the co-ordinate separator.
- Co-ordinate: Select the style you want to use
to separate coordinates in Vivien. Available options are comma, period,
semicolon, colon, or slash. Note that the co-ordinate separator cannot
be the same as the decimal separator.
File Options tab
Options on the File
Options tab affect your file opening and saving settings.
It is important to save your work often during your work session. Vivien
has an Auto Save function that helps to keep your data safe; however,
it is always a good idea to get in the habit of manually saving your event
document to an external disk periodically during your work session.
Auto Save Options
- Auto
Recover: Select this checkbox to make Vivien store Auto Recover
data for the currently open file. Vivien will store data at the interval
specified in the Save every ___ minutes field.
If for some reason Vivien closes unexpectedly, such as in the case
of a power loss, your document can be recovered. This recovery is
only up-to-date as of the last Auto Save, so it is recommended that
you do not set this interval to be too long.
- Enable During Camera Path:
Select this checkbox to enable auto recover when the camera path is
playing in Virtual View.
- Keep Backup Files:
Select this checkbox to save a copy of your document with the “.bak”
extension every time you save the file. The backup copy is one save
behind the saved copy and is saved in the same folder as the original
document. Each new backup copy replaces the previous backup copy.
If the main event document becomes corrupted, you can open the backup
file to recover part/most of your data.
Note: The
default settings for these options are Auto Recover enabled
with an interval of 10 minutes and Keep Backup Files enabled.
Document Saving
- Compress files: Select
this checkbox to compress your Vivien file up to ten times its original
size without affecting the contents of the file. When you select this
option, Vivien files will take up less space in your computer's memory.
You will also be able to send these compressed files as email attachments
much more easily.
Document Loading
- Reload last document on
startup: Select
this checkbox to ensure that the last document that you have been
working on in Vivien is loaded automatically when you launch Vivien.
- Default to Read Only:
Select this checkbox to load documents in read-only format. This format
is helpful if you are loading someone else’s document and you do not
want to accidentally make changes to it.
Hatch Pattern Options
- Hatch Pattern unit type:
This setting will set a hatch pattern loaded from file to either Imperial
or Metric.
Virtual View Export Options
- Export Options: Click
to open the Export Options
dialog box where you can choose a file name and folder location
for the image file you wish to export.
- Folder Location:
Select the Use Current file’s Folder checkbox
to specify the active folder currently in use, or browse and select
a different folder location.
- Image Name Template:
Type the default name that appears automatically for all images
you wish to export and save, or use smart variables to define
the name that appears automatically for the image you wish to
export and save.
- Insert Smart Variable:
Click to open the Smart Variables window
and select a smart variable text from the table of smart variables
that are listed in the Event Info tab
in Document Options.
Result: The name is displayed in the Virtual
View Export Options box and appears automatically as the default
name for all the images for export.
Tip: You can use smart variables to specify a file
name using information listed in the Event Info tab
in the Document Options window.
- Use smart variables “%Variable
Name%” in the Image Name Template box
and this information will be displayed automatically if stored
in the Event Info tab. For example,
type %Event
Name% and the event name that was stored will be displayed.
- In addition to the smart variables in the
Event Info tab, there are additional
ones that work for Virtual View Export, such as: %file name% (displays the name
of the Vivien file), %look% (displays
Name of Look if in Lighting Quad or Virtual View), %camera% (displays the Camera
Name if available). Note:
Unlike the %file% smart
variable, the %file name%
smart variable produces the file's name without the .vvn extension.
Toolbars
tab
Options on the Toolbars tab
affect which toolbars display in Vivien. You can also show or hide the
tooltips that display information about a specific object when you hover
over it. Tooltips are displayed by default. For more information on toolbars,
refer to “Toolbars”.
Simulation tab
Options on the Simulation tab
affect the type of simulation that you want to use.
OpenGL Simulation
- Enable Enhanced Visualization:
Clear this checkbox if your video card does not support enhanced features
for simulation. This
option enables enhanced visualization features. If this option is
not selected, some advanced visualization features will turn off in
the visualization and revert to a simplified visualization. Switching
to another non-Virtual view, then returning back may be required to
allow this change to take effect.
- Enable Anti-Aliasing:
Clear this checkbox if your video card does not support Anti-Aliasing.
Anti-Aliasing is a method of smoothing out and sharpening rough or
jagged edges of images to produce a more polished result.
- Enable Deferred Rendering:
Deferred Rendering provides a performance boost to Vivien's virtual
views. Clear this checkbox to disable Deferred Rendering for all Virtual
views whenever Vivien is run. On some systems, deferred rendering
is not supported and will be automatically disabled.
Rendering Simulation
- Number of Cores:
This box is auto-filled with the number of processors and/or processor
cores available in your computer. It is used to specify the number
of processors available for rendering. Modify this number only if
you want Vivien’s renderer to use less than the total number of processors/processor
cores available in your computer.
- Write log files:
Select this checkbox to generate a log file during rendering. Log
files are stored in the "Render" folder, which is located
inside the "Bin" folder within the Vivien installation folder.
The typical path to this folder is C:\Program Files\CAST Software\Vivien
2022\Bin (for 64-bit operating systems).
DMX Processing
- Number of Cores: Select the number of cores that you have
available on your computer for DMX. Modify this number only if you
upgrade the number of processors.
Full Screen Mode
Select
the full screen mode that will render your Virtual View simulation.
- Windowed Full Screen Mode:
The default full screen mode of the Virtual View. Windowed
Full Screen Mode renders all application windows that
are open in your computer.
Tip: Shifting the viewing angle of the Virtual
View in full screen will be smoother in Windowed
Full Screen Mode, and also depending on the video hardware installed
in your computer.
- Exclusive Full Screen Mode:
The regular full screen mode that renders only the single application
(Virtual View) that is active on your desktop.
Tip: In this mode, a single application is rendered,
and as a result, when you have a dedicated video card, higher performance
is achieved. However, shifting the viewing angle of the Virtual View in
full screen may flicker between views or windows in Exclusive
Full Screen Mode, and also depending on the video hardware installed
in your computer.
File
Locations tab
Options on the File Locations tab
direct Vivien where to save and find certain files used during operation.
- Default Vivien Files Folder:
This is the default path where Vivien files are saved. Edit the path
to save files to a new location.
- Auto Recover: This
is the default path where Vivien Auto Recover data is saved. Edit
the path to save files to a new location. See “File Options tab”.
- Backup Files: This
is the default path where Vivien Backup Files are saved. Edit the
path to save files to a new location.
- Hatch Pattern Files:
Enter the location of hatch pattern files (.pat files) on your computer
here to add the file for use in Vivien.
- Virtual View Recordings:
Enter the path where recorded video (.mp4 files) of your Virtual View
Output will be saved.
- Temp Location: Enter
the path to the temporary location for the Virtual View recordings.
- File Location: Enter
the path to the location where Virtual View Output recordings will
be saved.
Document
Options
Document settings that are specific to
the current event file, such as the event name, producer, and venue, are
set here. You might want to modify these settings when you start a new
event file.
Document Options are a variety of settings
that control how Vivien operates and looks. Document Options are separated
into 3 sections:
- Event/File: Settings
and information specific to the current file.
- User Options: Settings
to configure your working preferences in Vivien.
- Object Settings:
Settings to affect how various objects are placed or drawn.
To modify document options
- From the menu,
choose .
Result: The Document Options
window opens.
- Modify options as desired, and then click OK.
Document
Summary tab
Options on the Document
Summary tab affect the document information The date stamps
are not editable, but track the creation and modification dates of the
file. However, you may change the format of the date and time by clicking
the Format button.
- Revision History:
A detailed log of the current file’s information and activity.
- Rev: The number of
revisions to the file.
- Name: The name of
the person who worked on the revision.
- Date: The last date
which the file was saved last in the revision.
- Build: The version
of Vivien the file was saved as in the revision.
- HH:MM: The amount
hours (HH) and minutes (MM) the revision has been worked on.
- Save Count: The amount
of times the file has been saved in the revision.
- File Name: The name
of the file as of last revision.
To change the date and time format of a document
- On the Created On section,
click Format.
Result: The Date Time Format
Selection dialog box appears.
- To change the character that separates the day
value from the year value, type the new character in the Date
Separator box.
- To change the character that separates the year
value from the time value, type the new character in the Date
Time Separator box.
- From the Select Date Format
drop-down list, select the date format.
- To measure time using the 24-hour clock, click
to enable the 24 Hour Time Format checkbox.
Note: A preview of the new date format appears in
the Preview box.
- Click OK when complete.
Event
Info tab
Options on the Event
Info tab affect the Producer, Event, Client, Venue, Supplier
names and Date that are displayed in your event document.
Inside the Event Info panel,
you can navigate through the cells easily with the TAB
key. You can also search for information, sort and filter.
Note: This information appears in the reports generated
on the Reports tab and on the default Title Block spreadsheet on the Spreadsheets
tab. You can insert this spreadsheet into your Layouts, or print it as-is.
To input event info in the Event Info tab
- From the menu,
choose .
- Click the Event Info
tab.
- Click the Filter drop-down
and choose which information to display in the table:
- Show All displays
all the rows.
- Show Favorites Only displays
only the rows selected in the Fav column.
- Show Populated Rows Only
displays all rows with user data.
- Organize by Event Info Wizard
Pages displays the rows that were set in the Event
Info Wizard.
- In the Value column,
type all the pertinent information in the boxes provided.
- Reset Sort to Default button
resets the list back to its default sort order.
- Click OK.
Result: All reports are updated.
Regional Settings tab
Options on the Regional
Settings tab set the geographic location of your event and
the type of currency used in the event document. You can either select
the country and city or enter the latitude and longitude of the location.
These settings are primarily used for renders
that use environment options, which are reflected in Step 6 of the Render Wizard. For information on the Render Wizard, refer to “Rendering images”
Note: The default currency of your file is determined
by your systems settings. For example, if you are in a European country,
your system will default to using the Euro symbol. If you want to use
a currency type that is different from the default, it can be changed
here.
- Custom Location: Select
this checkbox to enter the latitude and longitude values in the Latitude and Longitude boxes,
respectively. Clear this checkbox to select a country and city from
the Country and City
drop-down lists, respectively.
- Time Zone: After
selecting Custom Location, select the
time zone for your show. When you select a time zone, the current
time as set on your computer is displayed in the Current
Time box. The GMT value is also shown.
- Currency: Select the Show
Currency Symbol checkbox to
show monetary symbols in the Vivien document. Specific currency symbols
can be chosen from the Currency Symbol drop-down menu.
Note: Changing
the currency symbol will only change the symbol shown. No conversion of
currency will occur.
User
Options
The User Options section
enables you to set up your working preferences. You might, for example,
want to specify how the snap operation will work or how much information
will be displayed on your plot.
General tab
Options on the General tab
affect the current scene selection, display and layer settings.
Current Scene
From the drop-down list, select the current layer
for the drawing. The current scene can also be changed on the Scene
toolbar
Display Options
Choose how much display information appears
in your drawing.
- Enable
Tooltips: Displays tooltips
on your drawing. Tooltips are the pop-up messages that display specific
information about an object or fixture when you hover over it in Drawing
Wireframe.
A tooltip appears and displays the object information,
including name (if applicable), layer, and other details such as the number
of vertices and faces that make up the object.
Tip: The
number of vertices and faces in tooltips can help you determine which
object impedes the Virtual View performance.
- Show Dimension Layer selection
dialog: Select this checkbox to be prompted to select a layer
when inserting a new dimension.
- Show Linear Scale Layer
selection dialog: Select this checkbox to be prompted to select
a layer when inserting a new linear scale.
- Show Bounding Box for CAD
operations: Select this checkbox to enable a framing outline
or bounding box to appear as a substitute placeholder to objects when
scaling or rotating in Wireframe. Using the bounding box improves
the performance of Scale and Rotate tools.
Layer Options
Choose how layers are displayed in the
Layer Database and highlighted in your
drawing.
- Enable Layer Groups:
Select this checkbox to display the layers in the Layer
Database as items organized in Layer groups. Clear this checkbox
to display Layers as a list. New Layer Groups are created in the Layer Database window. The Layer Groups and
the list of layers will be displayed in the Layer
Database and Properties windows.
- Prompt to confirm Layer
Group delete operation: Select this checkbox to be prompted
to delete the selected Layer Group.
- Position “Ungrouped”:
Choose where the Ungrouped Layer Group is displayed in the Layer
Database window.
- Top: Select this
option to display the ungrouped layers at the top of the list
of layers in the Layer Database window.
- Bottom: Select
this option to display the ungrouped layers at the bottom of the
list of layers in the Layer Database
window.
- Greyscale Layer Behavior:
Choose how the objects in the layer(s) will be displayed when the
layer(s) are set to greyscale.
- Always display object
custom color: When you select this option, objects that
were set to a custom color (in Object Properties)
will always be displayed in the custom color even if the object’s
layer is in greyscale.
- Use greyscale layer
for all objects: When you select this option, objects that
were set to the layer color or a custom color will be displayed
in greyscale when the layer(s) for all objects are in greyscale.
- Greyscale: Set the
greyscale intensity for the selected layer(s).
- Layer Color Intensity:
Select this option to display the layer in greyscale with the
same intensity as that of the layer’s set color.
- Custom (for all):
Select this option and click on the box to adjust the greyscale
intensity for all the objects in the selected layer(s).
- Highlight Color:
Set the color for the highlighted layer.
- Layer Color:
Select this option to display the highlighted layer with the color
of the layer.
- Custom (for all):
Select this option and click on the color select box to select
the color for all the objects in the highlighted layer.
Draw
Defaults tab
Options on the Draw
Details tab affect general preferences for snap, grid, and
units settings.
Measurement Units
The units of measurement used in Vivien.
The units can be toggled from metric to imperial at any time by double-clicking
on the units display on the Status bar.
Precision
This option
affects the units of drawing precision. Based on your choice for measurement
units, you can choose to display the drawing precision in centimeters,
millimeters, whole numbers, or fractions.
General
Options that affect the general appearance
and ability to work in Wireframe views.
- Background Color: The color
that will be used in all wireframe views. Click the box to choose
a different color.
- Show Crosshairs:
Select this checkbox to set the cursor display to use cross hairs
in plot views. Cross hairs are useful for lining up objects.
- Ortho: Toggles the
ortho mode on and off. For information on ortho mode, “Orthographic
mode”.
- Enable Grip Dragging:
Select this checkbox to allow resizing of objects by dragging the
selection markers.
Grid
Options that affect the drawing grid.
- Interval:
Select the spacing between points on the drawing grid. Although the
Vivien drawing grid might not be visible, it exists in the background.
The settings in this group box are important when using the snap to
grid tool. For more information on this tool, refer to “Snaps”.
- Angle: Select the
angle of rotation for the drawing grid. Although the Vivien drawing
grid might not be visible, it exists in the background. The settings
in this group box are important when using the snap to grid tool.
For more information on this tool, refer to “Snaps”.
- Origin:
The point of origin. For more information on the origin, refer to
“3D coordinate system”.
- Show Grid: Select
this checkbox if you want to add a grid to your wireframe view (in
every view except isometric).
- Grid Color: Click
this box to choose the color that grid lines will be displayed as
in the Wireframe view.
- Style: You can also
choose the style of the grid by selecting the appropriate option button.
Standard creates a grid with evenly
spaced, closed squares. Open creates
a grid with open squares. Point creates
a grid of dots. The lines in the resulting grid are spaced at the
interval specified in the Interval box.
If the interval is short, you may have to zoom in on your plot to
see the gridlines.
- SnapBox Size: Sets the size of the snap box that
appears around the cursor when in snap mode. Consequently, this affects
how close the cursor must be to the objects before the snap is applied.
Draw Order
Arrange the order in which fixtures, hang
structures, and objects will be drawn in your model by selecting the items
and moving them up or down with the arrow buttons. Whichever item appears
at the top of this box will always appear on top of the other items in
your model.
Snap
Enables or disables
the snap function. For more information, refer to “Snaps”.
Snap tools can be toggled at any time using the tools on the Tools
toolbar.
Rulers
- On/Off: Select this
checkbox to show the rulers in drawing modes.
Wireframe Details
tab
The Wireframe Details tab
affect what and how different objects are displayed in wireframe views.
- Wireframes & Layouts:
Select to display information and drawing details of the object in
Drawing Wireframes and Layouts.
Tips:
- Select the checkbox on the top row of the list
to select all check boxes in the column below.
- Click the arrows in the left most column to expand
and display the rows with additional options.
- Library Objects: Select
this checkbox to always show library objects in drawing wireframe
views, and then select the Library Symbols
option.
- Library Symbols:
Select this checkbox to always show the library objects as 2D symbols
in 2D wireframe views. If this option is disabled, library objects
will be displayed as 3D models instead of their 2D symbols.
- Fixture Symbols: Select
this checkbox to always show fixtures as 2D symbols in 2D wireframe
views, and then select the Fixture Symbol Fill option. If Fixture
Symbols is disabled, fixtures will be displayed as 3D
models instead of their 2D symbols.
- Fixture Symbol Fill:
Select this checkbox to always display filled 2D fixture symbols in
drawing wireframe views. If this option is disabled, fixtures will
be displayed as 3D models instead of their 2D symbols.
- Truss Structures:
Select this checkbox to always show truss objects in drawing wireframe
views, and then select the Truss Cross-Member option.
- Truss Cross-Members:
Select this checkbox to always display the cross-members of truss
structures in drawing wireframe views. Clear this checkbox to hide
the truss cross-members on your drawing to reduce the clutter or to
increase the speed of the display.
- Text Labels: Select
this checkbox to always show text labels in drawing wireframe views.
- Dimensions: Select
this checkbox to always show dimensions in drawing wireframe views.
- Cameras: Select this
checkbox to always show cameras in drawing wireframe views.
- Hatching: Select this
checkbox to always show hatching styles assigned to objects in drawing
wireframe views.
- Table Set Avatar:
Select this checkbox if you want to see the dotted line around a Table
Set that allows you to select every item inside of a Table Set without
having to individually click each item.
- Guest Data: Select
this checkbox to always show details about the guests assigned to
each seating item.
Object
Settings
The Object Settings section contains settings that affect
how various objects are viewed, such as drawn objects, text, beams and
dimensions.
Object
Settings tab
Options on the Object
Settings tab affect how various simple objects are drawn in
wireframe views.
Line Weight
- Default: The default
thickness lines created is 0.005”. Change the default using the drop-down
menu.
Point Options
Options that affect how points are drawn
in wireframe modes.
- Point Size: Sets
the default size for all points. You can view a sample of the chosen
size in the box to the right.
- Point Type: Indicates
the default point type in your show document. You can choose to display
points as a Dot, Cross,
Square, or Circle.
Segment Options
Options that affect how multi-segment objects
are drawn.
- Cylinder Segments:
The number of segments into which you want to break a cylinder.
- Cone Segments: The
number of segments into which you want to break a cone.
- Sphere Segments:
The number of segments into which you want to break a sphere.
Stack Options
Options that affect how multi-segment objects
can be divided horizontally.
- Cone Stacks: The
number of horizontal divisions into which you want to break a cone.
- Sphere Stacks: The
number of horizontal divisions into which you want to break a sphere.
Linear Scale Mode
Options that affect how linear scales are
drawn.
- Draw from start:
Select this checkbox to have linear scales drawn by specifying the
start point and the end point (from one extremity of the pipe to the
other).
- Draw from Center:
Select this checkbox to have linear scales drawn by specifying the
center point and one end point or extremity of the pipe.
Drawing Options
Options that affect how linear scales are
drawn.
- Paste Base point:
Select this checkbox to enter a base point before an object is copied
or cut. This will be the object’s reference point for paste commands.
Click to clear this checkbox to allow the base point to be the insertion
point of the object.
- Interactive object creation:
Select this checkbox to allow yourself to draw objects using the mouse
instead of entering values in dialog boxes.
Fixtures
and Beams tab
Options on the Fixtures
and Beams tab determine the fixture
settings and how detailed beam simulation appears.
- Fixture Hang Proximity:
Use the Size scroll box to set the
size of the proximity snap box that surrounds the selected fixture
cursor, which affects how close the fixture cursor must be to the
truss or pipe before the snap applies.
Fixture Symbol Fill
Options for fixture symbols to be filled
with a choice of colors and fill percentage.
- Enable: Select this
checkbox to enable Symbol Fill.
- Percentage: Select
this radio button if you wish to fill using the same hue of the fixture
Symbol, and set the percentage drop-down for the hue intensity.
- Custom Color: Select
this radio button and click the cell to choose a different color.
- Use Gel Color: Select
this radio button if you wish to fill using the gel color that is
attached to the fixture. Gel color will be displayed if only one gel
is applied to the fixture.
Notes:
- Once the Symbol Fill
feature is enabled, the 2D fixture symbols will be displayed as
filled in the Wireframe 2D views only, and not in Isometric views.
- Use Gel Color is
only available and will display a color if a gel was applied to
a fixture in WYSIWYG, and the file was opened in Vivien.
Beam Representation (Wireframe Views)
Settings to affect how beams are viewed
in wireframe views.
- Beam Center Line Only:
Select this checkbox to only display beams as stick beams. Selecting
this option might increase system performance.
- Beam Cone: Select
this checkbox to display beams as cones.
- Display Gobos in Virtual
View: Select this checkbox to display gobos in beams.
Dimensions tab
Options on the Dimensions tab
affect how various dimensions are drawn by default.
- Display Units: The
type of measurement unit displayed for dimensions in wireframe views.
Choose the default imperial measurement units between Feet
& Inches or Inches.
- Display Dash (for Imperial):
When this option is enabled, a dash is displayed between foot and
inches in imperial measurements, e.g. 6’8 3/4”.
- Display Alternate Units:
Select this checkbox to display a second measurement with your dimensions,
in the alternate unit. For example, if metric is your set unit but
also wish to display all of your dimensions with both metric and imperial
values, enable this option. The drop-down offers the display unit
options for the alternate unit displayed.
Note: In the Draw Defaults window,
if Imperial is the selected default measurement
unit, the Display Units will be Imperial and the Display
Alternate Units will be Metric
and vice versa.
Linear Dimension
Options to affect the default settings
of linear dimensions.
- Text Height: The
default text height for linear dimensions object.
- Text Offset: Sets
the default distance of the text above or below the dimension line.
- Extension: The default
length of the extension lines for linear dimensions.
- Offset: Sets the
default offset value for linear dimensions. The offset is the distance
between the extension lines and the object being measured
- Arrow Size: Select
the default size of the arrow head for linear dimensions.
- Arrow Type: Select
the default arrow type for linear dimensions. There are several styles
available to choose from.
Baseline & Continue Dimensions:
- Extension: The default
length of the extension lines for both Baseline and Continue Dimensions.
- Spacing Size: The
default length of the space between the stacked and subsequent baseline
dimensions from the same extension base line.
Arc Length Dimension
Options to affect the default settings
of arc length dimensions.
- Text Height: The
default text height for arc length dimensions.
- Text Offset: Sets
the default distance of the text above or below the dimension line.
- Extension: The default
length of the extension lines for arc length dimensions.
- Offset: Sets the
default offset value for arc length dimensions. The offset is the
distance between the extension lines and the object being measured
- Arrow Size: Select
the default size of the arrow head for arc length dimensions.
- Arrow Type: Select
the default arrow type for arc length dimensions. There are several
styles available to choose from.
Radial Dimension
Options to affect the default settings
of radial dimensions.
- Text Height: The
default text height for radial dimensions.
- Arrow Size: Select
the default size of the arrow head for radial dimensions.
- Arrow Type: Select
the default arrow type for radial dimensions. There are several styles
available to choose from.
Linear Scale
Options to affect the default settings
of linear scales.
- Text Height: The
default text height for linear scales.
- Text Position: Select
the default position of text that appears for linear scales.
- Tick Interval: Select
the default interval at which ticks will appear on linear scales.
- Tick Mode: Select
the default mode of which ticks appear on linear scales.
- Major Ticks: Select
how major ticks will appear on linear scales.
- Tick Style: Select
the default tick style that will appear on linear scales.
Fonts tab
Options on the Fonts tab enable you to select the default fonts
for Text Labels, Dimensions and Linear Scales.
Text Labels (Drawing Wireframe)
The default setting of Text Labels text
in wireframe views.
- Font: The default
font used for the text. Select the desired font type from the drop
down menu.
- Bold: Select this
checkbox to make the default text bold.
- Underline: Select
this checkbox to make the default text underlined.
- Italics: Select this
checkbox to make the default text italicized.
- Arrow Type: The style
of arrow head used on the dimension.
- Arrow Size: The size
of the arrow head used on the dimension.
Dimensions (Drawing Wireframe)
The default setting of Dimensions text
found in wireframe views.
- Font: The default
font used for the text. Select the desired font type from the drop
down menu.
- Bold: Select this
checkbox to make the default text bold.
- Underline: Select
this checkbox to make the default text underlined.
- Italics: Select this
checkbox to make the default text italicized.
Linear Scales (Drawing Wireframe)
The default setting of Linear Scales text
found in wireframe views.
- Font: The default
font used for the text. Select the desired font type from the drop
down menu.
- Bold: Select this
checkbox to make the default text bold.
- Underline: Select
this checkbox to make the default text underlined.
- Italics: Select this
checkbox to make the default text italicized.
- Set Font for New Labels in
Layouts: The default setting of Set Font for New Labels in
Layouts text. Click this button to change the settings.
Fonts Seating Info
tab
Options on the Fonts
Seating Info tab enable you to set the default fonts, color,
sizes, and so on for the text used to display Guest Names, Table Name
and Number on the Guest Management tab.
View
Options
View options set how objects are drawn
and displayed in each respective view.
Wireframe view options
The properties of a wireframe view affect
how objects are drawn and how much information is visible.
To modify wireframe view options
- Select the wireframe view you want to modify.
- From the menu,
choose .
or
Click the View Options tool
on the Standard toolbar.
The
View Options button.
Result: The View Options
window opens.
- Modify options as desired, and then click OK.
General tab
Options on the General
tab affect the current scene.
- Follow Current Scene:
Select this checkbox to use the currently selected scene. Clear this
checkbox and select the desired scene from the Scenes drop-down
list. To learn more about scenes, “Scenes”.
Tip: You can also change the current scene at any
time from the Scene toolbar.
Draw Options tab
Options on the Draw
Options tab affect the draw defaults. This tab is similar
in function to the Draw Defaults tab
available in the Document Options window.
For more information on the Draw Defaults tab,
refer to “Draw
Defaults tab”.
- Use Document Settings:
Select this checkbox to reference the options selected on the Draw Defaults tab of the Document
Options window. Uncheck this option to make specific changes
for the active view.
- Get Document Settings: Retrieves the values set on the Draw Defaults tab of the Document
Options window, but does not include the user origin.
- Plan View Drawing Height:
The value of the height used in plan view.
View Type
tab
Options on the View
Type tab affect the view type of the active view.
- View Type: The view
types available are as discussed in “View types”.
Tip: You can toggle the view type using the tools
on the View Type toolbar.
- Workplane: If 3D is selected as the view type, select
the 2D workplane.
- Scrollbars On: Select
this checkbox to display the scrollbars on the bottom and left side
edges of the drawing view. Clear this checkbox to turn the scrollbars
off.
Wireframe
Details tab
Options on the Wireframe
Details tab affect whether text labels, tooltips, symbols
and table set avatars are displayed. This tab is similar in function to
the Wireframe Details tab available
in the Document Options window. For more
information on the Wireframe Details tab,
refer to “Wireframe
Details tab”.
- Use Document Defaults:
Select this checkbox to reference the options selected on the Wireframe Details tab
of View Options. Clear this checkbox to
make specific changes for the active view.
Virtual
view options
The properties of a Virtual view affect
the view point, light fixture beam quality, and ambient light.
To modify Virtual or event view
options
- In Vivien, select the Virtual view you want to
modify.
- From the menu,
choose .
Result: The View Options
window opens.
Tip: You can also use the View
Options tool on the Standard toolbar
to open the view options.
The
View Options button.
- Modify options as desired.
- Click OK.
General tab
Options on the General tab affect the scene that is displayed in
the Virtual View.
- Follow Current Scene:
Select this checkbox to use the scene that is displayed in the drop-down
list on the Scene toolbar. Clear the checkbox,
and then select the desired scene from the Scene
drop-down list. To learn more about scenes, refer to “Scenes”.
Tip: You can also change the current scene at any
time by using the Scene toolbar.
- Virtual View Profile:
Previously created Virtual view profiles can be enabled from the drop-down
menu. See “Virtual
View Profile”for details.
Resolution
These options allow you to set the maximum
resolution at which the Virtual View appears within the Virtual View layout
tab or within the Virtual View pane of the Quad layout tab or a Custom
layout tab. This will be the resolution at which the Virtual View will
record without letterboxes or pillarboxes, unless the Output
Entire Pane option is selected in the Virtual
View Output tool.
- Maximum Resolution (Camera
Aspect Ratio Ignored): Select this checkbox to enable the options
for Width, Height,
and Lock Aspect Ratio to Width:Height.
Maximum Resolution is defined by Width and Height, or by Width and
Aspect Ratio.
When Maximum Resolution
(Camera Aspect Ratio Ignored) is selected, all settings in
the Resolution section will override
the Aspect Ratio defined for the current Camera and all Cameras (World,
Standard, or Flying). The Virtual View will conform to the resolution
defined in this section.
- Width: Type the pixels
to set the horizontal dimension of your Virtual View resolution. (100
to 9999)
- Height: Type the
pixels to set the vertical dimension of your Virtual View resolution.
(100 to 9999)
- Lock Aspect Ratio to Width:Height:
Select this checkbox to define an aspect ratio and enable the Aspect Ratio Width:Height field.
- Aspect Ratio Width:Height:
Type a value in this field to define an aspect ratio. Vivien will
automatically calculate and display the Maximum Resolution Height.
This field accepts values from 0 to 99 and up to four decimal places.
Notes:
- If Maximum Resolution is smaller than the
Virtual View pane, the Virtual View output will appear with pillarboxes
and letterboxes.
- If Maximum Resolution is larger than the
Virtual View pane, the Virtual View output will appear with pillarboxes
only OR letterboxes only
and smaller than what is defined.
- To change the color of letterboxes and pillarboxes,
see “Camera
tab”.
- Simulation Information and
Visual References will appear
within the Virtual View output if any these options were enabled.
- Maximum Resolution will appear as the View Resolution label when View
Statistics is enabled and displayed.
- The Maximum Resolution settings will be saved
with the Virtual View Profile. Different Virtual View Profiles
will allow different Maximum Resolution settings. Maximum Resolution
can only be used within layout tabs or Virtual View Popup windows
(i.e. not in Full Screen mode.)
Tips:
- You can output or record everything that
is displayed in the Virtual View pane, which includes the Virtual
View and the view options enabled (Gyroscope, View Statistics,
Simulation Information, Visual References, etc.). For information
on recording the Virtual View pane, see “Virtual
View Output”.
- In complex files that are subject to fillrate
bottlenecks (where Virtual View performance is low due to the
video card not rendering and displaying frames on-screen fast
enough), setting a lower Maximum Resolution may improve performance.
View Styles
These options allow you to define how the
Virtual view appears.
Note: These options do not impact the Virtual view
performance.
- Object Bounding Boxes:
Select this option to show green bounding boxes around all objects
in the scene. This view style was designed to be used in conjunction
with the Consolidated Mesh feature (for details see “Consolidate
Mesh”) and enables you to visually analyze an object’s
complexity.
- Disabled Textures:
Select this option to hide (not remove) all textures used in a scene.
This option is useful when verifying why a particular texture doesn’t
seem to sit properly on an object and you want to check the underlying
geometry for anomalies. This option can also be useful when checking
if a Normal Map is correctly applied to geometry.
- Disabled Normal Maps:
Select this option to hide (not remove) all Normal Map textures used
in a scene. This option is useful when the visual effect created by
the Normal Map textures does not need to be visualized.
- Wireframe Geometry:
Select this option to display all objects in a scene (except beams)
as wireframe outlines instead of solids. This feature helps you analyze
the complexity of a scene so you can alter objects as necessary to
speed up rendering times and minimize file size. For example, when
you see complex objects in your file (those shown with a high-density
wireframe), you can optimize them by reducing their polygon counts,
either with the Consolidated Mesh feature or by re-importing a less
complex version.
- Sketch:
Select this checkbox to display the Virtual View in freehand drawing
style. The Sketch view style shows the basic drawing outline of 2D
and 3D objects in black over white background. Selecting Sketch enables
the Invert option.
- Invert: Select this
checkbox to reverse the Sketch view style to show the drawing outline
in white over black background.
Notes:
- No lighting visualization such as Beams,
Footprints, and Flares will display when Sketch
is selected.
- The Sketch view style requires Enable
Deferred Rendering to be selected in the Simulation tab
of the Application Options window.
If Enable Deferred Rendering is not selected, the Sketch view style
is not available. For more information on Enable
Deferred Rendering, see “Simulation tab” in Application Options.
- Selecting the Sketch
view style disables the Export Panorama
option in the Virtual View Image Export
window.
An example of a standard Virtual View export.
An example of a Sketch view style.
An example of an inverted Sketch view style.
Simulation Information
These options allow you to define how simulation
information is presented.
- View Statistics:
Enable this option to see information about the scene in the upper-left
corner of the Virtual View. Note that enabling this view style will
not modify the look of the scene. The information displayed is based
on the Layers and/or Scene that are enabled. The following statistics
are displayed:
- FPS: Shows the
frame rate (frames per second) as the Virtual view is altered
by moving the image with your mouse (which affects the fixtures
in your file). Note that when the Virtual view is static (as it
is most of the time), the FPS field displays “n/a”.
- Video Memory:
The video memory capacity.
- Deferred Shading:
The Beam quality setting.
- Volumetric or
Enhanced Beams: The Beam simulation
mode selected.
- View Resolution:
Virtual View output resolution appears if Maximum Resolution is
used. The text color will appear in WYSIWYG orange if the Virtual
View output resolution is bigger than the Virtual View pane resolution.
- Window Resolution:
Virtual View pane resolution.
- Objects: The
total number of visible objects.
- Fixtures: The
total number of visible fixtures.
- Sources: The
total number of visible screen sources.
- Beams: Displays
the number of beams currently appearing in the Virtual View. Note
that it is normal for the number of beams to be different from
the number of fixtures. For example, a three-cell Cyc fixture
will count as a single fixture, but when all three cells are on,
the number of beams will read "3".
- Glowing Screens:
The number of screens currently appearing in the Virtual View.
- 2D Reflectors:
The total number of 2D objects that reflect light when the Reflections checkbox is selected
on the Light Tool
window.
- 3D Reflectors:
The total number of 3D objects that reflect light when the Reflections checkbox is selected
on the Light Tool window.
- Lighting Complexity:
Displays information about the complexity of the Virtual View.
The four complexity levels—low, medium, high, and very high—are
meant to help you understand how complex the current scene is.
When the complexity level is high or very high, it is strongly
recommended that you consider optimizing the file. For example,
you could use the Consolidate Mesh feature to reduce the number
of polygons in a highly-detailed model. For details, see “Consolidate
Mesh”.
- Quality [Manual]:
Virtual View performance setting.
- System Memory Used:
The system memory currently used.
- Video Recording:
Virtual View output recording On or Off.
- Performance Graph:
Select to view a performance graph in Virtual View.
- Camera Information:
Select to view information in Virtual View about the Cameras that
you have drawn.
Visual References
These options allow you to define how visual
references are presented.
- World Grid: Select
to show the World Grid in Virtual View.
- World Axis: Select
to show the World Axis in Virtual View.
- Gyroscope: Select
to show the Gyroscope in Virtual View. The Gyroscope allows for continuous
orientation monitoring while moving around in Virtual View.
- Wireframe Selection:
Select to highlight fixtures selected in Virtual View when the view
is switched to Drawing wireframe
- Fixture Tooltips:
Select to display the specific information about a fixture when your
cursor hovers over it in Virtual View.
Simulation tab
Options on the Simulation tab affect the beam quality and ambient
light levels.
- Background Color: Modifies the background color used in the
Virtual View. This color is visible when you zoom far enough away
that you can see beyond the venue.
- Ambient Light: Use the slider to increase or decrease
the amount of ambient light level shown in the Virtual View. The percent
box indicates the degree of ambient light you have chosen.
- Ambient Color: Modifies
the color of the ambient light. For example, use this feature if you'd
like the Ambient light in your file tinted yellow or blue to match
the type of house lighting in your venue. By default, the Ambient
Color is set to white.
Quality
Quality controls the degree to which you
want to emphasize beam quality over performance.
- Mode:
Choose one of the following beam simulation modes. Note that
when you select this value, and then choose the beam control options,
you will automatically see the results in the Virtual View, enabling
you to adjust them as necessary before you click OK to save
your changes:
- Enhanced: Enhanced
is the default beam mode. Select to enable enhanced beam control
options affecting beam quality.
- Volumetric: This
mode delivers higher quality visualization of beams then enhanced
beams. Improved lens flair effects
and beam throws are just some of the noticeable improvements.
Due to the required system resources need to run Volumetric beams,
system performance may be effected depending on system running
Vivien.
An example of a scene using Enhanced Beams
in Virtual View.
An example of a scene using Volumetric
Beams in Virtual View.
Note: Deferred
Rendering is required to run Volumetric Beams. If this option is not available,
it means the graphics card on your computer does not support Volumetric
beams.
- Beam: Choose the degree to which you
want to emphasize beam quality over performance. Lower quality affects
the beams’ footprint, sometimes making them appear blurry. While it
is recommended that this value be set to High,
if you notice a reduction in performance, particularly when viewing
a complex scene with many moving lights, you can increase performance
by lowering the quality to Medium or
Low.
Note: If
you find it necessary to use Low quality for acceptable performance, it
is recommended that you upgrade to a more powerful system.
- Detail: Use the slider
to increase or decrease the level of details displayed in Volumetric
mode. An increase in details will result in a decrease in performance.
The default detail setting is 0.
Brightness
Use the Brightness sliders
(or type a value in the corresponding box) to control the visual brightness
of beams, footprints, and lens flares.
Every fixture/bulb in the Vivien library
has “brightness value” defined in its properties. The “brightness value”
of a fixture/bulb is the relative intensities between light beams from
different fixtures based on their published photometric data.
The Beam, Lens Flare and Footprint sliders will alter all beams relatively
in comparison to all the fixture beams in the scene. For example, you
can see this when a bright fixture is hung beside a fixture that is less
bright. (i.e. 10” Fresnel with 2KW bulb is hung beside a 6” Fresnel with
500W bulb, both at full intensity). The relative brightness between both
fixtures matches the difference in intensity from both fixtures with reference
to their published photometric data.
A scene with many lights may be better
visualized when some of the beams’ components are less bright. Note that
brightness settings affect all beams in the scene equally and are for
aesthetic purposes only; the sliders are not connected to the fixtures’
intensity.
The Brightness sliders
enable you to balance the brightness values for different scenes, each
scene varying based on the density and intensity of its fixtures. These
values are saved into the scene file and will, therefore, change when
new scenes are loaded.
Note: The default value of 50 is the baseline value
generated by the values from the library definitions. If the scene does
not show any beams or footprints, ensure that none of the brightness sliders
is set to zero.
- Beam: Controls the
brightness of the beam cone. A scene with many overlapping beam cones
will tend to saturate, which can be reduced by decreasing the brightness.
- Footprint: Controls
the brightness of the beam footprint. A scene with many overlapping
footprints will tend to saturated, which can be reduced by decreasing
the brightness.
- Lens Flare: Controls
the brightness of the lens flare, which is the dominant visual effect
when the camera is aimed directly into a fixture’s lens. In addition,
when you are behind a fixture that is directed away from the camera,
the lens flare component is used to create a simulated beam cone.
Shadows
- Enable: Select Enable to display shadows. Turning on Shadows
creates a more realistic Virtual View, but adds extra complexity,
which may also slow down performance as more calculations are required.
- Soft Shadows: Select
Soft Shadows to display higher quality
soft shadows. Use this option to soften the shadows for best visual
quality, for example when capturing a screenshot of a look.
Alpha Beam Shadows
- Enable: Alpha Beam
Shadows in Virtual View is enabled when Volumetric Beam quality is
selected. Select Enable to display
Alpha Beam Shadows.
- Num. Levels: Click
on this drop-down list to select the number of levels to be calculated
for Alpha Beam Shadows. For example, if you select 2 from the drop-down,
a beam’s color and intensity will be calculated based only on alpha
levels that pass through 2 surfaces, and any additional surfaces with
alpha levels will be ignored as the beam will pass through them.
Note: Each Alpha shadow level supported for this
feature requires additional video memory from your graphics card and can
impact performance, depending on your scene and computer hardware.
Materials
- Enable: Select Enable to toggle materials functionality.
When a material is applied to an object, it affect how the object
interacts with light. This interaction is visible in Virtual view
and in rendered images.
- Reflections: Select
Reflections to toggle reflections
on materials. When a reflection is applied to an object, it will reflect
light depending on the material settings. This interaction is visible
in Virtual view and in rendered images.
Screen Glow
- Enable: Select Enable to toggle a glow that will emit
from screens, increasing the realism of visualizations. When enabled
use this slider to adjust the intensity of the glow.
An example of LED Wall with Glow
enabled in Virtual View
Performance
tab
Options on the Performance tab
are features that let you manage between system efficiency and visual
quality.
Performance
You have the option of improving system
performance by selecting which and how the following objects are displayed.
Objects
You have the option of showing these object
types in Virtual View.
- Draw Truss/Pipes:
Select to show pipe and truss objects in Virtual View. If this checkbox
is cleared, pipe and truss objects will not appear in Virtual View,
which reduces the amount of geometry being drawn in Virtual View and
therefore improves performance.
- Draw Fixtures: Select to show fixture bodies in Virtual
View. If you clear this checkbox, fixture bodies will not appear in
Virtual View, only their beam appears, which reduces the amount of
geometry being drawn in Virtual View and therefore improves performance.
Show Footprints/Shadows
You have the option of showing footprints
and shadows in Virtual View for one or more of the following two object
types:
- Truss/Pipes: Select
to show truss and pipes with cast shadows and footprints in the Virtual
View. Disable this option to improve application’s performance.
Note: The
footprint/shadow of a hang structure object appears in Virtual View only
when the Cast Shadow option in the Appearance tab
of its Properties window is enabled.
- Fixture Bodies: Select
to show the bodies of fixtures with cast shadows and footprints. Disable
this option to improve the application’s performance.
Note: The footprint/shadow of a fixture appears
in Virtual View only when the Cast Shadow option in the Appearance tab
of its Properties window is enabled.
By default, the Cast
Shadow option is disabled on truss, pipes, and fixtures when
created in your drawing; on the other hand, all objects have the Cast Shadow option enabled by default.
Visual
Effects tab
Options on the Visual
Effects tab are visual effects that can be added to enhance
visualization.
Ambient Occlusion
Varies the ambient light contribution to
the scene by using localized geometric visibility.
- Enable: Select this
checkbox and use the slider to adjust the amount of ambient light.
You may type the value in the adjacent box.
A visualization with Ambient Occlusion
disabled.
A visualization with Ambient Occlusion
enabled. Note the subtle shadows that appear where the stage meets the
floor, on the stairs, and where the pedestals meet the stage.
Global Illumination
Simulates the indirect illumination of
light bouncing off of geometric surfaces onto other surfaces.
- Method: Determines
how object are illuminated. Approximation Method
1 illuminates objects from all directions. Approximation
Method 2 illuminates only the visible sides of an object.
- Range: Determines
how far illumination will travel from objects.
- Brightness: Determines
how luminous objects will appear.
- Quality: Determines
the quality of light illuminated from the object.
A visualization with Global Illumination
disabled.
A visualization with Global Illumination
enabled. Note how the glowing cylinder light up environment.
Source Disc
Creates a halo of light around a fixture's
aperture to simulate light diffusion for very bright sources.
- Bloom:
Select this checkbox and use the slider to adjust the size and brightness
of the Source Disc Bloom. You may type the value in the adjacent box.
A visualization with Source Disc Bloom
disabled. |
A visualization with Source Disc Bloom
enabled. Note the slight bloom or halo
of blue light that appears around the
Fixture's Source Disc. |
Light Emission
Creates a glow effect from objects for
which Light Emission has been enabled
to simulate light emitting from light boxes, projection screens, etc.
- Glow: Select this
checkbox and use the slider to adjust the glow effect from the light
emitting objects in Virtual View. You may type the value in the adjacent
box.
Light Emission is
enabled for each object in the Light Emission tab
in the Properties window of the selected object.

A visualization with Light Emission Glow
disabled.

A visualization with Light Emission Glow
enabled.
Note: This option can be disabled per-Object/per-Element
via Light Emission or LED
Wall tabs in objects’ Properties.
Environment tab
Options on the Environment tab
control non-uniform atmospheric effects in enhanced beams.
Smoke Simulation
Enhanced beams can display non-uniform
atmospheric effects in their beam cones.
- Smoke Density: Select
the Smoke Density
checkbox to display a non-uniform smoke suspension in the beam
cone. Use the slider to change the density of the smoke.
- Animate Smoke: Select
the Animate Smoke
checkbox to make the non-uniform smoke move, and then specify
the direction and speed using the X, Y, Z sliders.
When the slider is in the middle at 0, smoke will not be animated
in that axis. Move the slider off 0 to animate the smoke in that direction.
The further away the slider is from 0, the faster the smoke will travel.
(For example, to make the suspended smoke move in an upward direction
to simulate a rising smoke effect, move the Z slider
to the positive (right) side of 0, leaving the X and
Y sliders at 0. To increase the speed
at which the smoke is rising, move the slider further along on the
positive scale.)
- Turbulence:
Select the Turbulence
checkbox to display atmospheric smoke effects and low-lying
ground smoke or fog effects with irregular and turbulent flow.
Turbulence is
enabled when Volumetric Mode is selected in
the Quality section in the Simulation tab
of the View Options window. Turbulence is
disabled when Enhanced Mode is selected
in the Quality section in the Simulation tab
of the View Options window.
Ground Smoke
Options in this section apply to low-lying
ground smoke or fog effect.
- Enable Ground Smoke:
Select this checkbox to display low-lying ground smoke or fog effect,
and enable its properties for changes.
- Base Height: Specify
the height of the horizontal bottom plane of the ground smoke from
the floor of the drawing where Z coordinate is at 0.
- Height: Specify the
maximum height of the ground smoke when it rises from its horizontal
bottom base.
- Variance: Use the
slider to increase or decrease the maximum peaks and troughs of the
ground smoke turbulence. You may type the value in the adjacent box.
The ground smoke will be displayed without turbulence if the slider
is set to the minimum at 0. The ground smoke turbulence will be displayed
with maximum peaks and troughs when the slider is set to the maximum
at 100.
- Intensity: Use the
slider to increase or decrease the brightness of the ground smoke
or fog. You may type the value in the adjacent box.
- Edge:
Use the slider to show a softer or harder ground smoke edge. Increase
the slider to show a more defined smoke edge. Decrease the slider
to show a less defined and fuzzier outline of the smoke edge. You
may type a value in the adjacent box. See below the example images
of Ground Smoke Edge at 40 and 75.
Time
of Day tab
Just as you can simulate time of day/outdoor
lighting when setting up your renderings in the Render
Wizard, you can now achieve the same effect in the Virtual view
in real time for all events that take place outside. Just like when you
are setting up a rendering, in order to achieve the correct outdoor lighting
conditions in the Virtual View, you must define the geographical location
for your event and set the direction North. For details, see the “Regional Settings tab” and “To
draw a compass” respectively.

Time of Day Lighting
- Enable Time of Day Lighting:
Select this checkbox to consider outdoor lighting conditions in the
Virtual View, and then specify the lighting conditions below. The
Virtual view adjusts accordingly, in real time.
- Date: The date determines
the position of the sun and/or moon and the resulting amount of light
available. Type the date when the event will take place.
- Time: The time determines
the position of the sun and/or moon and the resulting amount of light
available. Type the time when the event will take place.
- End: Select this checkbox
if you want to specify an end time for the event, and then type the
date and time in the boxes provided.
- Timeline: By defining
Start and End Dates/Times, you can check lighting conditions
between those times. Use the Timeline slider
to adjust the current Virtual view time.
- Sky Conditions: The
amount of light available determines the brightness of the resulting
image in the Virtual View. Use the Sky Conditions slider
to adjust the quality of light (cloudy or clear).
- Enable soft shadow:
Select this checkbox, and then use the slider to set the softness
of shadows that are created by sunlight. The softer the setting, the
less sharp the resulting shadow.
- Regional Settings:
Click to set the geographic location of your show. You can either
select the country and city or enter the latitude and longitude of
the location. These settings are used in Virtual Views and renderings
that use environmental options.
Camera tab
Options on the Camera
tab affect the Cameras in your file.
Camera
- Camera: Select a camera
to change the point of view.
Notes:
- To display the original point of view and remove
any previous association with a camera, select World camera, right-click on the Virtual View
and clickReset
Camera from the menu that appears.
- You can also control the camera view point with
the camera toolbar. For details, see “Using
the Camera toolbar”.
- Pan tool moves objects:
Select this checkbox if you want to rotate the model on the target.
Clear the checkbox if you want the pan tool to rotate the camera around
the target. You can use the right, left, up, and down arrow keys in
addition to the mouse button to pan to the desired location.
Camera Path
- Follow Camera Path playback:
Select this checkbox if you want to lock Virtual View to the Camera
Path’s view whenever the Camera Path is playing.
Fixture POV
- Display Information of Selected
Fixture
Camera Target
- Display Target: Select this checkbox to show
the focus point of the selected camera in the Virtual View.
- Infinite Lines: Select
this checkbox to have lines displayed to infinity.
Letter/Pillar Box
- Color: Click the
Color box in the Letter/Pillar Box section, to select the color of the letter
or pillar bars that will be displayed in the Virtual View, to indicate
the viewing definition boundaries as a result of the Aspect Ratio
that was set.
Camera Model
- Display Model: Select
this checkbox to show drawn camera objects in Virtual View. A camera
object selected in Drawing Wireframe view will also display the outline
frame of its POV in Virtual View.
- Display Tooltips:
Select this checkbox to show the camera name and camera information
when your cursor hovers over it in Virtual View. You must select the
Camera Information checkbox on the
Simulation Information
section in the General tab
of the Virtual View’s View Options window
to show camera information in Virtual View.
Note: The camera object and camera information also
appear in virtual reality mode to help you identify the camera position,
viewing angle, and other information.
Enhanced beam quality color theory
The footprint technology of the Enhanced
Beam simulation in our Virtual Views calculates footprints using color
modulation, which is based on color theory. When a light beam strikes
an object, some of the light is absorbed and some is reflected. The reflected
color that the human eye can see is a subset of the source light spectrum
that was not absorbed by the object.
For example, when a red light is shining
on a blue riser there will not be any light reflected back to the human
eye. The blue riser absorbs all colors that are not blue (its own color).
Since there is no blue in the red source light, the light is completely
absorbed. This means no footprint is displayed on the blue riser in our
visualization.
Another scenario affected by this modulation
would be a white beam hitting a black object. The white light contains
all colors in the spectrum, while pure black is the total absence of color.
As a result, the black object absorbs the entire spectrum of color and
therefore reflects no light. This means no footprint is displayed on the
black riser in our new visualization.
The next scenario shows two beams, a non-pure
red and a non-pure blue, hitting a pure-green riser. The pure green riser
absorbs all color components from the beam except for the green component
and therefore reflects only green light. As we can see, the blue beam
has a bit more green in its spectrum than the red beam, as it is slightly
brighter than the red beam footprint. This example also shows that the
portion of the footprints which fall on the grey floor result in the reflected
color matching the beam colors. Using color theory, grey which has an
equal amount of red, green and blue would therefore absorb an equal amount
of the beam color components as well as reflect an equal amount of these
colors, resulting in the reflected color (footprint) being the same as
the beam color.
Note: If you have a black stage, the footprints
do not display on the stage because they are totally absorbed. To display
footprint colors on black, use an unpure black or dark greys instead.
Event
Resources view options
The properties of the event resources affect
which columns display and how the event resources are sorted and grouped.
To modify event resources view
options
- On the Event Resources
tab, in the bottom portion of the window (the spreadsheet portion),
right-click and select .
Result: The View Options
window opens.
- Modify options as desired, and then click OK.
To group event resources information
You can group the event resources information
shown in the Event Resources tab so it is easier to read. For example,
if your drawing includes seating items and A/V equipment, you can group
the information by these categories, as shown in the following procedure.
- On the Event Resources tab,
in the bottom portion of the window (the spreadsheet portion), right-click
and select .
Result: The View Options
window opens.
- From the Key 1 drop-down
list, select Type.
- Select the Group By
checkbox below this list.
- From the Key 2 drop-down
list, select Model.
- Select the Group By
checkbox below this list.
- Click OK.
Result: The information in the spreadsheet is now
itemized by Type and Model.
Resources tab
- Columns: To adjust
a column’s location in the event resources, highlight the appropriate
column heading in the Columns box,
then click Up or Down to
relocate it in the event resources view. To hide a column in your
view, clear the check mark beside the column name.
- Word Wrap: Select
this checkbox
to view all the text on a line in the spreadsheet.
- Follow Current Scene:
Select this checkbox to use the scene that displays in the drop-down
list on the Scene toolbar. Clear
this checkbox and select the desired scene from the Scene drop-down
list. To learn more about scenes, refer to “Scenes”.
Note: You can also change the current scene at any
time from the Scene toolbar.
Sorting and Grouping
- Key 1,
2, 3: To specify how entries should be sorted,
choose the desired column headings in the Key
1, Key 2, and Key
3 drop-down lists.
- Ascending,
Descending:
Click Ascend or Descend to
sort the criteria in ascending or descending order, respectively.
- Group By:
Select the Group By checkbox to divide
the spreadsheet into sections/pages, one section/page for each value
in the Key 1 field.
Layouts
view options
You can set the view options on the Layouts tab to affect how the layout is printed.
To modify layout view options
- On the Layouts tab, click the Layout for which you would
like to change the print format.
- From the menu,
choose .
Result: The View Options
window opens.
- Modify options as desired, and then click OK.
Layouts
tab
Options on the Layouts tab
affect the appearance and printout of the layout.
- Name: Name
of the layout.
- Background color:
Sets the background color of the layout view. This does not affect
your printed copy.
- Grid On: Select this
checkbox to display gridlines on the view. Gridlines are for reference
only and they assist with the design of items on the page. Gridlines
do not appear in the printed output.
- Color: Sets the color
of the gridlines.
- Show placeholders:
Select this checkbox to display only the placeholders for the various
items in the layout. If unchecked, both the placeholders and contents
of the items in the layout are displayed. This is to facilitate the
layout setup and does not affect the printout.
Snap
- Snap: Select this
checkbox to snap the items in the layout to the gridlines.
- Interval: Specify
the interval between the points on the grid.
- Units: The units of
measure for the layout. The coordinates at the bottom of the layout
change according to the selection. This does not affect the printed
output.
- Paper Size: Choose
the desired paper size. If you do not find the size you want, choose
Custom and specify the width and
height as desired.
- Landscape: Select
this checkbox to set up the page in landscape format.
Tile Printing
- Show page guides:
Select this checkbox to display the printable outline on each sheet
of paper that comprises the layout. The solid outline is the chosen
printer’s paper size and orientation.
- Show page numbers:
Select this checkbox to display the page numbers of the layout in
the center of each page. The page numbers are for reference only and
do not appear in the printed output.
- Tile options: Enables
one of the following:
- Top-Left: Places the top-left corner of the layout
in the top-left corner of the first page and then arranges the
remaining pages accordingly.
- Centre:
Places the center of the layout at the center of a page and then
arranges the remaining pages accordingly.
- Split
Centre: Places the center
of the layout at the corner of four pages and arranges the remaining
pages accordingly.
Images view options
In Vivien Virtual Event Designer,
you can use the View Options feature of the Images
tab to display and change the name of the selected image.
To view image options
- On the Images tab,
with the desired image selected, from the menu,
choose .
Result: The Properties dialog
box opens, listing the name of the selected image.
- To change the name of the selected image, type
the new name, and then click OK.
Virtual View Profile
Virtual View Profiles are a feature that
can be used to improve your workflow by making it easier to manage multiple
Virtual Views and their settings. The Virtual View Profile contains all
options of the Virtual View. Use the View Options to configure the Virtual
View as you wish, and the settings will be stored in the Virtual View
Profile. To store other combinations of Virtual View options, simply create
another Virtual View Profile to save the combination in. Virtual View
settings can then be easily toggled by selecting different Virtual View
Profile shortcuts. You can also use the Virtual View
Settings Tool to configure Virtual View options in addition to
managing Virtual View Profiles.
Note: By default, the Virtual View Profile is set
to "Default" for a new file. This means the same Virtual View
Profile is shared amongst all views by default and all views are initially
synchronized.
The gray colored bar in Drawing Quad, Lighting
Quad, and Virtual View displays the name of the Virtual View Profile you
currently have selected.
If you prefer not to use a Virtual View
Profile, then set your Virtual View Profile to "None", and the
Virtual View will work like before. The "None" profile is individually
associated to one particular Virtual View. Vivien
files saved in versions before Vivien 2014 will have their Virtual View
Profile set to "None".
Note: Virtual View Profile will save settings associated
to the General, Performance,
Environment, and Time
of Day tabs in the View
Options window. It DOES NOT include any options found in the Camera tab or "SCENE" properties
controlled via the Scene toolbar.
To create a new Virtual View Profile using the Navigation
Pane
Note: A new Virtual View Profile sets all options
to default settings.
- In the Navigation Pane, select Virtual View
Profiles.
- In the Virtual View Profiles shortcut
area, right-click and select .
Result: The Enter new shortcut
name dialog box appears.
- In the Enter new shortcut
name window, enter a name for
the new Virtual View Profile.
- Click OK.
Result: The new Virtual View Profile is created. A
shortcut to the Virtual View can be found in the Navigation
Pane.
Note: Alternatively, you can create a new Virtual
View Profile using the Virtual View Settings Tool.
To clone an existing Virtual View Profile using the Navigation
Pane
- In the Navigation Pane, select Virtual View
Profiles.
- In the Virtual View Profiles shortcut
area, right-click the shortcut of a profile you want to clone and
select .
Result: The Enter new shortcut
name window appears.
- In the Enter new shortcut
name dialog box, enter a name
for the clone Virtual View Profile.
- Click OK.
Result: A new Virtual View Profile is cloned from
the original, retaining all settings of the original.
Note: Alternatively, you can clone a Virtual View
Profile using the Virtual View Settings Tool.
To delete a Virtual View Profile using the Navigation Pane
- In the Navigation Pane, select Virtual View
Profiles.
- In the Virtual View Profiles shortcut
area, right-click the shortcut of a profile you want to delete and
select .
Result: A dialog box appears asking if you really
want to delete the profile.
- Click OK.
Result: The Virtual View Profile will be deleted.
Note: Alternatively, you can delete a Virtual View
Profile using the Virtual View Settings Tool.
Virtual
View Settings Tool
The Virtual View Settings tool is a feature
that allows you to further improve workflow using Virtual View Profiles.
The changes made in this Tool update the Virtual View Options and vice
versa. This tool can be open at all times and offers quick access to some
of the more popular Virtual View settings. Settings available in the Virtual View Settings Tool are:
- Mode
- Quality
- Detail
- Materials
- Glow
- Reflections
- Smoke
- Ambient Light
- Beam
- Footprint
- Lens Flare
To create a new Virtual View Profile using the Virtual View
Settings Tool
- From the menu
choose .
Result: The Virtual View Settings
window appears.
- In the Virtual View Settings window, click New.
Result: The Enter new shortcut
name dialog box appears.
- In the Enter new shortcut
name dialog box, enter a name
for the new Virtual View Profile.
- Click OK.
Result: The Virtual View Profile is created. You can
edit the settings of the profile from the Virtual
View Settings window, or by going
to the menu.
Note: Alternatively, you can create a new Virtual
View Profile using the Navigation Pane.
To clone an existing Virtual View Profile using the Virtual
View Settings Tool
- From the menu
choose.
Result: The Virtual View Settings
window appears.
- From the Virtual View Profile drop-down
menu, select the Virtual View Profile you want to clone.
- Click Clone.
Result: The Enter new Virtual
View Profile name dialog box appears.
- In the Enter new Virtual
View Profile name window, enter
a name for the cloned Virtual View Profile.
- Click OK.
Result: A new Virtual View Profile is created, retaining
all the settings of the original Virtual View Profile.
Note: Alternatively, you can clone a Virtual View
Profile using the Navigation Pane.
To delete a Virtual View Profile using the Virtual View Settings
Tool
- From the menu
choose .
Result: The Virtual View Settings
window appears.
- From the Virtual View Profile drop-down
menu, select the Virtual View Profile you want to delete.
- Click Delete.
Result: A dialog box appears asking if you really
want to delete the profile.
- Click OK.
Result: The Virtual View Profile will be deleted.
Note: Alternatively, you can delete a Virtual View
Profile using the Navigation Pane.
To select a Virtual View Profile
- In the Navigation Pane, select Virtual View
Profiles.
- In the Virtual View Profiles shortcut
area, click the shortcut of a profile you want to select.
- The selected Virtual View Profile is enabled.
or
- From the menu
choose .
Result: The Virtual View Settings
window appears.
- From the Virtual View Profile drop-down
menu, select the Virtual View Profile you want to use.
Result: The Virtual View Profile is enabled.